{"id":24042,"date":"2019-05-13T15:55:53","date_gmt":"2019-05-13T13:55:53","guid":{"rendered":"https:\/\/lium.univ-lemans.fr\/?p=24042"},"modified":"2026-05-27T18:15:22","modified_gmt":"2026-05-27T16:15:22","slug":"ludifikaction","status":"publish","type":"post","link":"https:\/\/lium.univ-lemans.fr\/en\/ludifikaction\/","title":{"rendered":"Ludifik&#8217;action"},"content":{"rendered":"<div class=\"panel-grid\" id=\"pg-24042-0\" ><div class=\"panel-grid-core\"><div class=\"panel-grid-cell\" id=\"pgc-24042-0-0\" ><div class=\"panel-widget-style\" ><h2 style=\"color: #e5442d;\">Helping teachers create custom Learning Games for their courses   (Ludifik&#8217;action)<br\/><\/h2><p><b>Date: <\/b> 01\/2017 - 01\/2027<br\/><b>Funding: <\/b> Autres<br\/><b>Call: <\/b> financement prix PEPS 2018<br\/><b>Partners: <\/b>UBL<\/br><b>URL: <\/b><a href =\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2023\/07\/Fiche-Formation_Ludifik-action_10-07-2023.pdf\" target=\"_blank\">http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2023\/07\/Fiche-Formation_Ludifik-action_10-07-2023.pdf<\/a><br\/><div class=\"table-responsive\" style=\"margin-left:-20px;\" ><table class=\"table\" style=\"border: 0 solid #ffffff;\"><tr class=\"col-sm-12\" ><td style=\"border: 0;\"><br\/><b>LIUM Participant(s): <\/b><\/td><td style=\"border: 0\"><center><a href=\"https:\/\/lium.univ-lemans.fr\/en\/team\/iza-marfisi\/\" target=\"_blank\" ><img alt=\"User Pic\" src=https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2018\/02\/Kevin-ROUSCHAUSSE-ville-de-Laval-Copie-scaled.jpg class=\"img-circle img-responsive\" height=\"60\" width=\"60\"><\/a><a href=\"https:\/\/lium.univ-lemans.fr\/en\/team\/iza-marfisi\/\" target=\"_blank\" ><b style=\"color:#e5442d;\"><span style=\"font-size: 8pt;\">Iza Marfisi<\/span><\/b><\/a><\/center><\/td><td style=\"border: 0\"><center><a href=\"http:\/\/perso.univ-lemans.fr\/~sgeorge\/\" target=\"_blank\" ><img alt=\"User Pic\" src=https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2018\/01\/SebastienGEORGE.png class=\"img-circle img-responsive\" height=\"60\" width=\"60\"><\/a><a href=\"http:\/\/perso.univ-lemans.fr\/~sgeorge\/\" target=\"_blank\" ><b style=\"color:#e5442d;\"><span style=\"font-size: 8pt;\">S\u00e9bastien George<\/span><\/b><\/a><\/center><\/td><td style=\"border: 0\"><center><a href=\"https:\/\/lium.univ-lemans.fr\/en\/team\/bertrand-marne\/\" target=\"_blank\" ><img alt=\"User Pic\" src=https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/09\/MarneBertrandID2.jpg class=\"img-circle img-responsive\" height=\"60\" width=\"60\"><\/a><a href=\"https:\/\/lium.univ-lemans.fr\/en\/team\/bertrand-marne\/\" target=\"_blank\" ><b style=\"color:#e5442d;\"><span style=\"font-size: 8pt;\">Bertrand  Marne <\/span><\/b><\/a><\/center><\/td><\/tr><\/table><\/div><\/div><br\/><\/p><\/div><div class=\"panel-widget-style\" ><h3><strong>Ludifik\u2019action professional training course given by the LIUM researchers <\/strong><\/h3>\n<p>The use of Learning Games (Serious Games) has never been higher. In parallel to popular digital Learning Games, which show great results for learning, but are very costly and time consuming to develop, we propose a simpler solution to help teachers create custom Learning Games for their courses. The objective is to educate teachers about what a game is made of and the way they can be used effectively for learning in various educational contexts.<\/p>\n<p><strong>The ambition of this annual professional training course is to accompany teachers in the creating of a custom Learning Game for their specific educational objectives. <\/strong><\/p>\n<p>It has already accompanied the creation of more than <strong>35 serious games<\/strong> (digital and non-digital), curretly used in all of France. The list is on the <a href=\"http:\/\/lium.univ-lemans.fr\/ludifikaction\/\">french version of this page<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>\u00a0Awards and Distinctions<\/strong><\/h3>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-25825 alignleft\" src=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-1024x684.jpg\" alt=\"\" width=\"379\" height=\"253\" srcset=\"https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-1024x684.jpg 1024w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-300x200.jpg 300w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-768x513.jpg 768w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-1536x1026.jpg 1536w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-570x380.jpg 570w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-380x254.jpg 380w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19-285x190.jpg 285w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2022\/12\/gala-day-two-19.jpg 2000w\" sizes=\"(max-width: 379px) 100vw, 379px\" \/>In 2022, we published a paper about the lessons learners during our traning session at the <em>Games and Learning Alliance <\/em>internarional conference<em>. The paper was written and presented with two former trainees.\u00a0<\/em> <em><br \/>\n<\/em><\/p>\n<p>The scientific article won the<strong> Best Paper Award<\/strong> of the conference<strong>!<\/strong><\/p>\n<p><a href=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/10-commandments_GALA.pdf\" target=\"_blank\" rel=\"noopener\"><span class=\"fontstyle0\">10 Commandments of the Serious Game Padawan: Lessons Learned After 4 Years of Professional Training<\/span><\/a><\/p>\n<p><em><span class=\"fontstyle2\">Iza Marfisi-Schottman, Longeon Tomas, Furnon Cindy, Marne Bertrand<\/span><\/em><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-24047 alignleft\" src=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/peps2018-1024x574.jpg\" alt=\"\" width=\"379\" height=\"212\" srcset=\"https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/peps2018-1024x574.jpg 1024w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/peps2018-300x168.jpg 300w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/peps2018-768x431.jpg 768w\" sizes=\"(max-width: 379px) 100vw, 379px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>In 2018, this course was awarded with the national <a href=\"http:\/\/lium.univ-lemans.fr\/prix-peps-2018\/\" target=\"_blank\" rel=\"noopener\">PEPS 2018 prize,<\/a> and a 10K grant.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Public:<\/strong><\/p>\n<p>Trainers, teachers, pedagogical engineers<br \/>\n<strong><br \/>\nPrerequisites:<\/strong><br \/>\nTo have taught children, students or adults (professional training), whatever the level or the content of the course.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Format:<\/strong><\/p>\n<ul>\n<li>Le Mans University offers a <a href=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2023\/07\/Fiche-Formation_Ludifik-action_10-07-2023.pdf\" target=\"_blank\" rel=\"noopener\">complete training session on an entire semester.<\/a><\/li>\n<li>Other formats are possible on demand: introductory seminar of a few hours, one-day course, workshops for specific needs of a company or school\u2026<\/li>\n<\/ul>\n<p><strong>\u00a0<\/strong><\/p>\n<h3><strong>Pedagogical Objectives <\/strong><\/h3>\n<p>At the end of the course, the trainee will be capable of:<\/p>\n<ul>\n<li>Identifying the principal technics to add game mechanics in an educational situation.<\/li>\n<li>Modifying (modding) a tabletop game in order to integrate learning objectives.<\/li>\n<li>Defending their choice of game mechanics given the desired learning outcomes.<\/li>\n<li>Designing a Learning Game, which meets their personal learning objectives and education context.<\/li>\n<li>Editing a first Learning Game prototype: infographics, pawns, dice, cards, board, box, booklet for the game rules\u2026<\/li>\n<li>Using the designed Leaning Game in the real educational context with children, students or adults.<\/li>\n<li>Writing a guide, for other teachers, to explain how the Learning Game can be integrated into a course.<\/li>\n<li>Writing an article, for colleagues and senior teachers of their school, that will inform them of their new pedagogical initiative and convince them that the proposed Learning Games is enhancing the learning outcome.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"size-full wp-image-24044 aligncenter\" src=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/IMG_9121.jpg\" alt=\"\" width=\"740\" height=\"460\" srcset=\"https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/IMG_9121.jpg 740w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/IMG_9121-300x186.jpg 300w\" sizes=\"(max-width: 740px) 100vw, 740px\" \/><\/p>\n<h3><\/h3>\n<h3><strong>Content<\/strong><\/h3>\n<p><strong>Number of hours:<\/strong><\/p>\n<ul>\n<li>12 hours of group practical sessions<\/li>\n<li>1 hour of face-to-face meeting with the trainee<\/li>\n<li>30 minutes of online tutoring<\/li>\n<li>Approximately 6 days of work in autonomy<\/li>\n<\/ul>\n<p><strong>Organization:<\/strong><\/p>\n<p>Kick-off day (6 hours)<\/p>\n<ul>\n<li>30 minutes\u2019 introduction on Learning Games<\/li>\n<li>30 minutes\u2019 presentation of examples of Learning Games used in companies, school and universities<\/li>\n<li>1.5 hours of modding tabletop games to add learning objectives<\/li>\n<li>30 minutes of debriefing session<\/li>\n<li>Lunch break<\/li>\n<li>2 hours of Learning Game design: the trainees work on ideas of Learning Games for the course that they teach<\/li>\n<li>30 minutes\u2019 presentation of services that can facilitate the creation of Learning Games: fablab, reprography, university pedagogical services, pedagogical grants&#8230;<\/li>\n<li>30 minutes of summary: each group present the idea they have come up with for their Learning Games, followed by an open discussion<\/li>\n<\/ul>\n<p>Work in autonomy (6 days + 30 minutes tutoring + 1 hours meeting)<\/p>\n<ul>\n<li>Creating the Learning Game prototype and testing it (2 days)<\/li>\n<li>Face-to-face meeting with the teacher at the trainee\u2019s teaching site (1 hour)<\/li>\n<li>Improving the Learning Game (1 day)<\/li>\n<li>Working on the look and feel of the game and editing the game material (1 day)<\/li>\n<li>Testing the Learning Game with students (1 day)<\/li>\n<li>Writing the teachers\u2019 guide and the article (1 day)<\/li>\n<\/ul>\n<p>Final day (6 hours)<\/p>\n<ul>\n<li>2.5 hours of presentation of the Learning Games designing during the training course: each group describes their game, the difficulties encountered and the work that still needs to be done.<\/li>\n<li>Lunch break<\/li>\n<li>3 hours of testing the Learning Games and suggesting improvements<\/li>\n<\/ul>\n<h3><strong>\u00a0<\/strong><\/h3>\n<h3><strong>Pedagogical methods and tools <\/strong><\/h3>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-24046 alignright\" src=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/ludifikaction1-1024x981.jpg\" alt=\"\" width=\"569\" height=\"546\" srcset=\"https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/ludifikaction1.jpg 1024w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/ludifikaction1-300x287.jpg 300w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/ludifikaction1-768x736.jpg 768w\" sizes=\"(max-width: 569px) 100vw, 569px\" \/><\/p>\n<p>The trainees need to sign up as a team with one pedagogical project. The team can be composed of two teachers but the ideal situation is to have one teacher and one pedagogical engineer that come from the same company or establishment. Even if this seems like a constraint, the constitution of this team is essential to facilitate the design and the adoption of a new pedagogical initiative, but also to have more weight against various forms of resistance.<\/p>\n<p>The engagement of the trainees is essential, since the objective of this professional training is to accompany them in the creation of a custom games, designed to fit their specific needs. This course therefore cannot function if the trainees do not have a specific course to work on and if they are not willing to change the way they teach it.<\/p>\n<p>The course is, itself, gamified. The use of game mechanics allows to create a relaxed and friendly atmosphere, that is necessary for the co-design of Learning Games. In addition, it allows the trainees to experience the use of various types of games for teaching and to get a feel for their advantages and disadvantages.<\/p>\n<p>All along the course, the trainees are provided with theoretical guidelines and methods that they use during the practical training sessions. It will allow them to understand the process of integrating game mechanics to enhance a course and, on a long-term, develop their own expertise to help other teachers that want to try Learning Games.<\/p>\n<p>The trainees have access to an online UMTICE course platform with all the resources. This platform is also used to answer questionnaires on game mechanics and deposit their final productions (game mock-up model, teachers guide, article). A large collection of tabletop games will also be at their disposal for inspiration.<\/p>\n<p>&nbsp;<\/p>\n<h3><strong>Course Validation<\/strong><\/h3>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"wp-image-24045 alignright\" src=\"http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/20190502_111554-1024x768.jpg\" alt=\"\" width=\"575\" height=\"431\" srcset=\"https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/20190502_111554-1024x768.jpg 1024w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/20190502_111554-300x225.jpg 300w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/20190502_111554-768x576.jpg 768w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/20190502_111554-380x285.jpg 380w, https:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2019\/05\/20190502_111554-285x214.jpg 285w\" sizes=\"(max-width: 575px) 100vw, 575px\" \/><\/p>\n<p>The course will be validated depending on the participation of the trainee and the quality off their productions (Learning Game, teacher\u2019s guide and article), but also depending on the effective integration of the Learning Game in their course.<br \/>\nThis is the list of the elements that are taken into account for the trainee\u2019s certification:<\/p>\n<ul>\n<li>Participation to the kick-off day<\/li>\n<li>Results of the online questionnaire on game mechanics<\/li>\n<li>Quality of the designed Learning Game (look and feel, learning content and choice of game mechanics)<\/li>\n<li>Quality of the teacher\u2019s guide<\/li>\n<li>Quality of the article<\/li>\n<li>Use of the Learning Game in class (tests with colleagues, with a small group, with the entire class\u2026)<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p data-start=\"57\" data-end=\"124\"><strong data-start=\"57\" data-end=\"124\">Already 43 Serious Games designed during this training program:<\/strong><\/p>\n<ul>\n<li data-start=\"126\" data-end=\"441\"><strong data-start=\"126\" data-end=\"147\">La sagesse du Duc<\/strong> \u2013 Interactive AI-based installation allowing users to converse with the late Duke de La Rochefoucauld and understand the origins of engineers \u2013 Alexandre BRAD, Antoine OGER \u2013 Master TEEF students in a work-study program at the Museum <em data-start=\"382\" data-end=\"407\">Forum de la Technologie<\/em> of the Arts &amp; M\u00e9tiers Foundation.<\/li>\n<li data-start=\"443\" data-end=\"635\"><strong data-start=\"443\" data-end=\"454\">DigeOPI<\/strong> \u2013 Board game to understand Industrial Organisation and Management (OPI) \u2013 Nathan REY, Erwan NICOLINI \u2013 Master TEEF students in a work-study program with the IUT of Aix-en-Provence.<\/li>\n<li data-start=\"637\" data-end=\"871\"><strong data-start=\"637\" data-end=\"656\">Le Grand Voyage<\/strong> \u2013 Develop your skills to save humanity. A game designed for teaching teams beginning Competency-Based Approaches \u2013 S\u00e9bastien BOYAS, Sabine CHAGNAUD, M\u00e9lanie MESSAGER and Tifaine INGUERE \u2013 STAPS, Le Mans University.<\/li>\n<li data-start=\"873\" data-end=\"1091\"><strong data-start=\"873\" data-end=\"899\">Fix it! Tutors Edition<\/strong> \u2013 A game to prepare tutors for tutoring situations \u2013 Maureen CAVARL\u00c9, Amandine MAURICE, Isabelle RABY, Tifaine INGUERE and Rapha\u00ebl LALANN \u2013 Tutoring Unit, Language Centre, Le Mans University.<\/li>\n<li data-start=\"1093\" data-end=\"1293\"><strong data-start=\"1093\" data-end=\"1112\">Le passe-parole<\/strong> \u2013 A playful activity within an elective module to share and pool students\u2019 diverse experiences \u2013 Juline MESSAGER, Yasmine REZVANI and Tifaine INGUERE \u2013 SUIO-IP, Le Mans University.<\/li>\n<li data-start=\"1295\" data-end=\"1536\"><strong data-start=\"1295\" data-end=\"1316\">Mission Ing\u00e9 P\u00e9da<\/strong> \u2013 A game to initiate effective collaboration between teachers and instructional designers \u2013 Florence BRUNEAU, Yannah ALDRIN-PESSIN \u2013 Educational Engineering and Media Support Service, Universit\u00e9 de Bretagne Occidentale.<\/li>\n<li data-start=\"1538\" data-end=\"1682\"><strong data-start=\"1538\" data-end=\"1575\">Climatopoli: The Sustainable City<\/strong> \u2013 A game on ecological and environmental issues \u2013 C\u00e9line JANSSENS and Nathalie BERNARD \u2013 private trainers.<\/li>\n<li data-start=\"1684\" data-end=\"1793\"><strong data-start=\"1684\" data-end=\"1705\">Poly Boat Project<\/strong> \u2013 Project management through gameplay \u2013 David FREIN, Virginie HAAS \u2013 Polyvia Formation.<\/li>\n<li data-start=\"1795\" data-end=\"1960\"><strong data-start=\"1795\" data-end=\"1818\">Escape from PharmaZ<\/strong> \u2013 An Augmented Reality game on pharmacophores \u2013 Olivier DELALANDE, Audrey LACHAL, Camille BISSON \u2013 Pharmacy Department, University of Rennes.<\/li>\n<li data-start=\"1962\" data-end=\"2143\"><strong data-start=\"1962\" data-end=\"1992\">Transmission d\u2019entreprises<\/strong> \u2013 A board game to understand business takeover and transfer \u2013 Karine LE RUDULIER, L\u00e9o RAGAIGNE, Camille BISSON \u2013 IGR-IAE Rennes, University of Rennes.<\/li>\n<li data-start=\"2145\" data-end=\"2325\"><strong data-start=\"2145\" data-end=\"2159\">Historicol<\/strong> \u2013 An escape game to learn about the history of the university\u2019s collections \u2013 Marion LEMAIRE, Julie PRISER, Anne LAUTROU \u2013 Cultural Department, University of Rennes.<\/li>\n<li data-start=\"2327\" data-end=\"2518\"><strong data-start=\"2327\" data-end=\"2352\">Elections municipales<\/strong> \u2013 A game to understand the mechanisms behind municipal elections \u2013 Xavier VOLMERANGE, Julien LASSIMONNE \u2013 Faculty of Law and Political Science, University of Rennes.<\/li>\n<li data-start=\"2520\" data-end=\"2697\"><strong data-start=\"2520\" data-end=\"2551\">Concept Physique-Acoustique<\/strong> \u2013 A board game for future speech therapists \u2013 Renaud DELANNAY, Sean Mc NAMARA, Julien LASSIMONNE, Camille BISSON \u2013 UFR SPM, University of Rennes.<\/li>\n<li data-start=\"2699\" data-end=\"2855\"><strong data-start=\"2699\" data-end=\"2713\">Cap au BUT<\/strong> \u2013 A game to understand the portfolio concept in the BUT degree \u2013 Monika SALMON, Camille BISSON \u2013 IUT of Social Careers, University of Rennes.<\/li>\n<li data-start=\"2857\" data-end=\"3067\"><strong data-start=\"2857\" data-end=\"2884\">Projet cotte de mailles<\/strong> \u2013 Digital game to learn how to differentiate cellular walls \u2013 Aurore CAROUSO, Tiphene GALPIN, Tifaine INGUERE, Rapha\u00ebl LALANNE and Franck VARET \u2013 Biology Faculty, Le Mans University.<\/li>\n<li data-start=\"3069\" data-end=\"3243\"><strong data-start=\"3069\" data-end=\"3086\">Jour de crise<\/strong> \u2013 Investigation game to understand communication strategies \u2013 Sandy MONTAGNOLA, Camille BISSON and Julien LASSIMONNE \u2013 IUT of Lannion, University of Rennes.<\/li>\n<li data-start=\"3245\" data-end=\"3430\"><strong data-start=\"3245\" data-end=\"3263\">Gardons le Cap<\/strong> \u2013 A game to understand risk management \u2013 C\u00e9cile CASTEUBLE, Ga\u00eblle LENORMAND, Camille BISSON and L\u00e9o RAGAIGNE \u2013 Faculty of Economics and IGR-IAE, University of Rennes.<\/li>\n<li data-start=\"3432\" data-end=\"3657\"><strong data-start=\"3432\" data-end=\"3440\">KDUC<\/strong> \u2013 Game to review the analytical chemistry curriculum \u2013 B\u00e9atrice GARGADENNEC-LEGOUIN, Maryl\u00e8ne CHOLLET-KRUGLER, Julien LASSIMONNE, Camille BISSON \u2013 Biological and Pharmaceutical Sciences Faculty, University of Rennes.<\/li>\n<li data-start=\"3659\" data-end=\"3843\"><strong data-start=\"3659\" data-end=\"3676\">CHRONO\u2019MA\u00ceTRE<\/strong> \u2013 A game to understand the missions of an apprenticeship supervisor \u2013 Marie JEZEQUEL, Anthony CHOLLET and Soizig LE BERVET \u2013 SFCA, Apprenticeship Supervisor Training.<\/li>\n<li data-start=\"3845\" data-end=\"4034\"><strong data-start=\"3845\" data-end=\"3855\">TUT\u2019AP<\/strong> \u2013 Role-playing game to ease tensions in problematic situations with apprentices \u2013 Marie JEZEQUEL, Anthony CHOLLET and Soizig LE BERVET \u2013 SFCA, Apprenticeship Supervisor Training.<\/li>\n<li data-start=\"4036\" data-end=\"4154\"><strong data-start=\"4036\" data-end=\"4044\">ADKL<\/strong> \u2013 A game to learn the steps of business mergers \u2013 Houda ALHOUSSARI \u2013 IUT of Saint-Malo, University of Rennes.<\/li>\n<li data-start=\"4156\" data-end=\"4336\"><strong data-start=\"4156\" data-end=\"4167\">VocaPro<\/strong> \u2013 Game to review key terms in business, sales, marketing and English \u2013 C\u00e9cile CARER, Elisabeth CUILLANDRE and Sophie MORICE \u2013 Chamber of Commerce and Industry, Le Mans.<\/li>\n<li data-start=\"4338\" data-end=\"4496\"><strong data-start=\"4338\" data-end=\"4356\">Wonder&#8217;Vendeur<\/strong> \u2013 Game to train learners in general sales techniques \u2013 Cindy CHAPUIS-FURNON and Thomas LONGEON \u2013 Professional Training Institute 43, Bains.<\/li>\n<li data-start=\"4498\" data-end=\"4615\"><strong data-start=\"4498\" data-end=\"4511\">Sch\u00e9malik<\/strong> \u2013 Game to understand functional diagrams in electronic signal processing \u2013 Fabien GUNTZ \u2013 IUT of Laval.<\/li>\n<li data-start=\"4617\" data-end=\"4721\"><strong data-start=\"4617\" data-end=\"4639\">Escape Espace Game<\/strong> \u2013 Escape game to learn how to design an escape game \u2013 Lucie DOLAN \u2013 IUT of Laval.<\/li>\n<li data-start=\"4723\" data-end=\"4903\"><strong data-start=\"4723\" data-end=\"4737\">Protection<\/strong> \u2013 Game to learn which protective equipment to use when exposed to infectious diseases \u2013 H\u00e9l\u00e8ne PHELIPPOT \u2013 Nursing Assistants Training Institute IFAS-FSEP, Brittany.<\/li>\n<li data-start=\"4905\" data-end=\"5064\"><strong data-start=\"4905\" data-end=\"4927\">La garde infernale<\/strong> \u2013 Game to learn the required equipment for each care procedure performed by nursing assistants \u2013 H\u00e9l\u00e8ne PHELIPPOT \u2013 IFAS-FSEP, Brittany.<\/li>\n<li data-start=\"5066\" data-end=\"5194\"><strong data-start=\"5066\" data-end=\"5098\">Juste une question de droits<\/strong> \u2013 Investigation game on plagiarism, copyright, image rights \u2013 C\u00e9line MARTEL \u2013 Agrocampus OUEST.<\/li>\n<li data-start=\"5196\" data-end=\"5338\"><strong data-start=\"5196\" data-end=\"5203\">CSR<\/strong> \u2013 Game on Corporate Social Responsibility \u2013 B\u00e9n\u00e9dicte BERTHE and Lucas RICROCH \u2013 Universit\u00e9 Bretagne Sud, Vannes (presentation video).<\/li>\n<li data-start=\"5340\" data-end=\"5497\"><strong data-start=\"5340\" data-end=\"5368\">Il \u00e9tait une fois l\u2019avis<\/strong> \u2013 A game to learn how to assess health and environmental risks and make decisions \u2013 Aline POLGE and Christophe LANGEVIN \u2013 EHESP.<\/li>\n<li data-start=\"5499\" data-end=\"5632\"><strong data-start=\"5499\" data-end=\"5521\">Escape Game Moodle<\/strong> \u2013 Gamified Moodle course space \u2013 Delphine PEMPTROAD, Jose PARRA and H\u00e9l\u00e8ne HOUTIN \u2013 Universit\u00e9 Bretagne Loire.<\/li>\n<li data-start=\"5634\" data-end=\"5813\"><strong data-start=\"5634\" data-end=\"5653\">BLUE DiplomaSEA<\/strong> \u2013 Dive into the complexities of international agreements on high-seas biodiversity protection \u2013 Charline GUILLOU and Jo\u00eblle RICHARD \u2013 UBO (presentation video).<\/li>\n<li data-start=\"5815\" data-end=\"5942\"><strong data-start=\"5815\" data-end=\"5822\">GPS<\/strong> \u2013 A game to reinforce the understanding of geometric specifications \u2013 Olivier WONG and J\u00e9r\u00e9my BELCHIOR \u2013 IUT of Rennes.<\/li>\n<li data-start=\"5944\" data-end=\"6080\"><strong data-start=\"5944\" data-end=\"5971\">Op\u00e9ration photosynth\u00e8se<\/strong> \u2013 Game to understand the mechanism of photosynthesis \u2013 Sabrina ALIX and Aurore CAROUSO \u2013 Le Mans University.<\/li>\n<li data-start=\"6082\" data-end=\"6274\"><strong data-start=\"6082\" data-end=\"6093\">Time TP<\/strong> \u2013 A game to help students prepare their chemistry lab sessions \u2013 Catherine ROULLIER and Louise MASPERO CAREL \u2013 University of Nantes, Pharmaceutical and Biological Sciences Faculty.<\/li>\n<li data-start=\"6276\" data-end=\"6425\"><strong data-start=\"6276\" data-end=\"6316\">Risques C\u00f4tiers \u00e0 Plonevez les flots<\/strong> \u2013 Game about coastal management \u2013 Fr\u00e9d\u00e9rique ALBAN and Manuelle PHILLIPPE \u2013 UBO (game presentation &amp; video).<\/li>\n<li data-start=\"6427\" data-end=\"6534\"><strong data-start=\"6427\" data-end=\"6446\">Historia Compta<\/strong> \u2013 Discover accounting in a different way \u2013 Alice ANBEREE and H\u00e9l\u00e8ne DANIEL, IEP Rennes.<\/li>\n<li data-start=\"6536\" data-end=\"6677\"><strong data-start=\"6536\" data-end=\"6551\">Pharma Ludo<\/strong> \u2013 Game to understand bibliographic research \u2013 Chantal MATON-ELIE and Nathalie DREMEAU \u2013 Health Library, University of Nantes.<\/li>\n<li data-start=\"6679\" data-end=\"6786\"><strong data-start=\"6679\" data-end=\"6711\">Timeline sur la civilisation<\/strong> \u2013 A game on the history of civilizations \u2013 Laili DOR \u2013 Le Mans University.<\/li>\n<li data-start=\"6788\" data-end=\"6923\"><strong data-start=\"6788\" data-end=\"6802\">Chatterbox<\/strong> \u2013 Game to learn technical English vocabulary \u2013 Chitra MADOMERCANDY, Isabelle RABY and Anais GUERET \u2013 Le Mans University.<\/li>\n<li data-start=\"6925\" data-end=\"7102\"><strong data-start=\"6925\" data-end=\"6947\">D\u00e9fis ta grammaire<\/strong> \u2013 A game to understand past participle agreement \u2013 Lucie LEBEAU, Tristan CHEVRIER and Adeline MAHIEU \u2013 University of Angers, CAP, FLE (game presentation).<\/li>\n<li data-start=\"7104\" data-end=\"7229\"><strong data-start=\"7104\" data-end=\"7120\">Jeu de la BU<\/strong> \u2013 Mobile treasure hunt to discover the university library \u2013 Mona LIRA and Emilie DENOS \u2013 Le Mans University.<\/li>\n<li data-start=\"7231\" data-end=\"7367\"><strong data-start=\"7231\" data-end=\"7242\">Chimory<\/strong> \u2013 Memory and association game to review chemical transformations \u2013 Sophie LEDRU-BAEY and a group of students \u2013 IUT of Laval.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><strong>Pedagogical Supervisor :<\/strong><br \/>\nIza Marfisi, researcher, Computer Science Laboratory of Le Mans University (LIUM), IUT de Laval, University du Mans<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p><\/div><\/div><\/div><\/div><div class=\"panel-grid\" id=\"pg-24042-1\" ><div class=\"panel-grid-core\"><div class=\"panel-grid-cell\" id=\"pgc-24042-1-0\" ><div class=\"panel-widget-style\" ><h3>Capsule p\u00e9dagogique<\/h3>\n<p>La formation a \u00e9t\u00e9 choisi pour faire partie du projet <a href=\"https:\/\/vimeo.com\/showcase\/8894582\" target=\"_blank\" rel=\"noopener\">\"Capsules vid\u00e9os p\u00e9dagogiques\"<\/a> de l'universit\u00e9 de Rennes.<\/p>\n<p>Le Service Universitaire de P\u00e9dagogie et des TICE de l'Universit\u00e9 de Rennes a con\u00e7u et produit 31 \"Capsules vid\u00e9os p\u00e9dagogiques\" afin de constituer une offre de VOD (vid\u00e9o \u00e0 la demande) \u00e0 destination de l\u2019ensemble des 1 700 enseignants titulaires et contractuels. Il s\u2019agit de compl\u00e9ter le panel des formats de l\u2019offre de formation (formations, parcours de formation, tutoriels vid\u00e9o et PDF, captations, guides en ligne), afin de s\u2019adapter \u00e0 tout type d\u2019appropriation, d\u2019app\u00e9tence et de disponibilit\u00e9. Ce projet r\u00e9alis\u00e9 par le SupTICE, a b\u00e9n\u00e9fici\u00e9 de financement par le Minist\u00e8re de l'Enseignement sup\u00e9rieur et de la Recherche.<\/p>\n<\/div><\/div><div class=\"panel-grid-cell\" id=\"pgc-24042-1-1\" ><div class=\"panel-widget-style\" ><iframe title=\"Les 10 commandements du Serious Game Padawan\" width=\"1170\" height=\"658\" src=\"https:\/\/www.youtube.com\/embed\/Os8pJq2SLwA?start=12&feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe><\/div><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"<p>Helping teachers create custom Learning Games for their courses (Ludifik&#8217;action)Date: 01\/2017 &#8211; 01\/2027Funding: AutresCall: financement prix PEPS 2018Partners: UBLURL: http:\/\/lium.univ-lemans.fr\/wp-content\/uploads\/2023\/07\/Fiche-Formation_Ludifik-action_10-07-2023.pdfLIUM Participant(s): Iza MarfisiS\u00e9bastien GeorgeBertrand Marne Ludifik\u2019action professional training course given by the LIUM researchers The use of Learning Games (Serious Games) has never been higher. In parallel to popular digital Learning Games, which show great [&hellip;]<\/p>\n<p class=\"more-link style2\"><a href=\"https:\/\/lium.univ-lemans.fr\/en\/ludifikaction\/\"  class=\"themebutton\"><span class=\"more-text\">READ MORE<\/span><span class=\"more-icon\"><i class=\"fa fa-angle-right fa-lg\"><\/i><\/span><\/a><\/p>\n","protected":false},"author":17,"featured_media":24068,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[45],"tags":[50],"acf":[],"_links":{"self":[{"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/posts\/24042"}],"collection":[{"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/users\/17"}],"replies":[{"embeddable":true,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/comments?post=24042"}],"version-history":[{"count":3,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/posts\/24042\/revisions"}],"predecessor-version":[{"id":26924,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/posts\/24042\/revisions\/26924"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/media\/24068"}],"wp:attachment":[{"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/media?parent=24042"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/categories?post=24042"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lium.univ-lemans.fr\/en\/wp-json\/wp\/v2\/tags?post=24042"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}