
Iza Marfisi
Full professor, TEL team leader
IEIAH ( Laval )
(+33) 02 43 59 49 49
iza.marfisi@univ-lemans.fr
https://lium.univ-lemans.fr/en/team/iza-marfisi/
https://cv.archives-ouvertes.fr/imarfisi
Research Activities:
Project(s): Spatio-Temporal ARIA, MIXAP-EU, GTnum FORGES, Ludifik’action
Software(s): TimeLine Generator, 2048 Atomes, Jen-Planet, Le Chaudron Magique, Aux couleurs de l’océan, TurtleTablet, TGRIS-tool
Biography
I joined Le Mans University as Associate Professor in 2013. I was promoted to Full Professor in 2024 and named manager of the TEL team in 2025.
I’m particularly interested in creating authoring tools for TEL (Technology Enhanced Learning). These no-code editors allow teachers to create customized digital tools and facilitate their use in class.
Current interest
- Learning Games (Serious Games for education)
- Situated Learning with mobile devices
- Human Computer Interactions for learning
- Extended Reality (XR)
Teaching
- Basics of Object Oriented Design (INFO1 IUT de Laval)
- Programming on smartphones (INFO2 IUT de Laval)
- Ludifik’action module in the TEEF masters degree
- Student projects : EcrisTonZoo, Aux couleurs de l’océan, Get Your BUT
Responsibilities
- 2025 – now TEL Team manager
- 2021 – now Elected member of the international Serious Game Society board
- 2021 – now Elected member of IKIGAI’s board, association that promotes Educational Games
- 2021 – now Elected to the LIUM’s laboratory council
- 2022 – 2024 Elected vice director of research of the Claude Chappe Computer Science Institut
- 2018 – now Responsible for the communication of the TEL team
PhD supervisions
- 2025 – now Oussama SEDDINI, Generatige Artificial Intelligence for helping teachers design Mixte Reality activities
- 2024 – now Benjamin GEORGES, Mixte Reality for profesional training
- 2024 – now Thierry FOREST, Facilitating the appropriation of Serious Games with open-sources software forges
- 2021 – 2024 Sebastian SIMON, Augmented Reality interactions for collaborative learning and supervising
- 2019 – 2024 Sofiane TOUEL, Mixed Reality interactions for teaching fractions
- 2017 – 2021 Wilfried MORIE, Indexing tools and methods for finding educational games
- 2014 – 2018 Aous KAROUI, JEM Inventor: an authoring tool for mobile learning games
Photo credits : Kevin ROUSCHAUSSE, ville de Laval

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