ORPHEE

Pluridisciplinary Research Organization for e-learning (ORPHEE)Date: 12/2014 – 12/2017Funding: ANRCall: Partners: Université Paris 6, Université Lyon 3, Université de Savoie, Université de Fribourg, Université de Genève, Université de Grenoble, Telecom BretagneURL: http://atief.fr/content/bienvenue-sur-le-r%C3%A9seau-orphee-de-la-e-educationLIUM Participant(s): Sébastien GeorgeSébastien IksalIza MarfisiClaudine Piau-ToffolonThe Orphée Network aims at structuring Technology-Enhanced Learning (TEL) stakeholders communities (industry with special focus on SMEs, providers, […]

TGRIS-tool

Software: TGRIS-toolAuthor(s): Iza Marfisi TGRIS : Teacher-Guided Realistic Interview Simulator   TGRIS is a Virtual Reality tool to simulate emotionally intense interviews.   The trained PC sits on a chair and talks directly to the ACA through a VR headset. Thanks to high performance headphones, he/she is completely cut off from the surroundings. Before starting […]

VEA

Virtual Environment for Animal experimentation (VEA)Date: 01/2019 – 12/2020Funding: AutresCall: Appel à projets de recherche – IUT de Laval – 2019Partners: Département GB – IUT de LAVALURL: http://perso.univ-lemans.fr/~loubah/Projets.htmlLIUM Participant(s): Lahcen Oubahssi La réalité virtuelle permet d’offrir de nouvelles expériences aux utilisateurs grâce à des possibilités d’interaction et d’immersion toujours plus performantes. Ces possibilités trouvent un […]

Ludifik’action

Helping teachers create custom Learning Games for their courses (Ludifik’action)Date: 01/2017 – 01/2025Funding: AutresCall: financement prix PEPS 2018Partners: UBLURL: https://lium.univ-lemans.fr/wp-content/uploads/2023/07/Fiche-Formation_Ludifik-action_10-07-2023.pdfLIUM Participant(s): Iza MarfisiSébastien GeorgeBertrand Marne Ludifik’action professional training course given by the LIUM researchers The use of Learning Games (Serious Games) has never been higher. In parallel to popular digital Learning Games, which show great […]

Prix PEPS 2018

PEPS 2018 Prize Three researchers of LIUM (Iza MARFISI, Sébastien GEORGE et Aous KAROUI) received the PEPS national prize (Passion for pedagogy in higher education) in the category “supporting pedagogy”. This category rewards outstanding support actions that encourage the involvement of teachers and researchers in the sustainable transformation of teaching methods on a significant scale. […]

Jean Delest D. DJADJA

Modeling and analysis of motions and technical gestures in virtual environment for learning and trainingStarting: 01/10/2018PhD Student: Jean Delest D. DJADJAAdvisor(s): Sébastien George (LIUM – IEIAH)Co-advisor(s): Ludovic Hamon (LIUM – IEIAH)Funding: Bourse MinistérielleOur work regards the learning of technical gestures in Virtual Environments (VE) by learners and evaluated by teachers. We propose a method for  […]

Aous Karoui

PhD defense, Aous KAROUI   Title : Mobile Learning Games: JEM Inventor, an authoring tool based on a nested design approach   Jury : Baltasar FERNÁNDEZ-MANJÓN Professeur des Universités, Universidad Computense de Madrid Jean-Marc LABAT Professeur des Universités émérite, Sorbonne Université Jean-Charles MARTY Maître de Conférences HDR, Université Savoie Mont Blanc Margarida ROMERO Professeur des Universités, […]

écri+

Evaluation, training and certification plan for improving the writing and reading skills in French (écri+)Date: 04/2018 – 03/2028Funding: PIA (Programme Investissements d’Avenir)Call: Nouveaux Cursus à l’Université (NCU)Partners: Université Paris Nanterre (France), Université Nice Sophia Antipolis (France), Université Paul-Valéry Montpellier 3 (France), Université de Caen Normandie (France), Le Mans Université (France), Université Grenoble Alpes (France), Université […]

Malik Koné

Visualization of the collaborative dynamics of learners in the MOOCs contextStarting: 01/09/2017PhD Student: Malik KonéAdvisor(s): Sébastien Iksal (LIUM – IEIAH), Souleyman Oumtanaga (LARIT-INPHB, Côte d’Ivoire)Co-advisor(s): Madeth May (LIUM – IEIAH)Funding: Campus France (50%) + fonds propres (50%)Socio-constructivism and connectivism theories pinpoint the importance of collaboration for learning.  Nevertheless, the online social interactions underlying the collaboration […]

Escape it!

Escape it!Date: 01/2017 – 12/2021Funding: UBLCall: Programme d’Attractivité Post-Doctorale URL: https://projets-lium.univ-lemans.fr/escapeit/LIUM Participant(s): Youness LaghouaoutaPierre Laforcade Ce projet aborde la complexité de la conception de jeux sérieux pédagogiques lorsqu’ils sont adaptés à un public et à un domaine d’apprentissage spécifiques, et lorsque le besoin d’adaptation (dynamique) des jeux au profil de l’apprenant est nécessaire. Les verrous […]