Guided design and generation of adaptable playful learning activities
PhD Student: Bérénice Lemoine
Advisor(s): Sébastien GEORGE
Co-advisor(s): Pierre LAFORCADE
Our work takes place in the context of the adaptation of playful learning activities. The learning and gaming profiles of the learner-player must be taken into account during the adaptation. Therefore, the main focus on this research, in the context of activity generation, is the study of the interplay between pedagogy and game-based motivation.
Therefore, our work has two main objectives :
- to study and propose means (tools, models, methods, etc.) for the specification of adapted playful learning activities;
- to propose a support allowing the generation of playful-learning scenarios for serious games.