PASTEL

PASTELDate: 10/2016 – 04/2021Funding: ANRCall: Interactions, Robotique, Contenus / Automatique, signal 2016Partners: Orange Lab (France), cren (France), LS2N (France)URL: https://projets-lium.univ-lemans.fr/pastelLIUM Participant(s): Christophe ChoquetAntoine LaurentVincent BettenfeldNathalie CamelinChristophe DesprésMadeth MaySalima MdhaffarLahcen OubahssiClaudine Piau-ToffolonAsmaa DarouichRémi VenantPASTEL is a research project that aims to explore the potential of real time and automatic transcriptions for the instrumentation of mixed educational […]

TGRIS

Simulation for training on emotions (TGRIS)Date: 09/2016 – 12/2021Funding: RFI AltanStic 2020Call: starter projectPartners: Lab-STICC (France), cren (France)URL: https://lium.univ-lemans.fr/en/tgris/LIUM Participant(s): Iza MarfisiProject membres Iza Marfisi – Associate Professor, LIUM <iza.marfisi at univ-lemans.fr> Isabelle Vinatier – Full Professor, CREN <isabelle.vinatier at univ-nantes.fr > Elisabetta Bevacqua – Associate Professor, Lab-STICC <bevacqua at enib.fr>   Project description In […]

TurtleTablet

A collaborative game to Learn the Basics of Computer Programming by manipulating Tangible Objects on an Interactive Table or on a Tablet (TurtleTablet)Date: 02/2016 – 02/2023Funding: AutresCall: IUT lavalURL: https://turtletablet.univ-lemans.frLIUM Participant(s): Sébastien GeorgeMarc LeconteIza Marfisi Best Serious Game at the European Conference on Game Based Learning (ECGBL) category “games installed on devices” (4/32 games rewarded) […]

ReVeRIES

Interactive, Fun and Educational Plant Recognition on Smartphones (ReVeRIES)Date: 01/2016 – 09/2021Funding: ANRCall: GenericPartners: liris (France), EVS (France), LISTIC (France), IRHS (France)URL: https://reveries-lium.univ-lemans.fr/LIUM Participant(s): Sébastien GeorgePierre-Yves GicquelLudovic HamonPierre LaforcadeIza MarfisiDominique Pyhttps://lium.univ-lemans.fr/wp-content/uploads/2016/01/reveries-subtitled.mp4   The urbanization of society has gradually separated men from the plant world. Indeed, most people no longer live in a natural environment and […]

EmoTED

Designing a VR environment supporting the learning of emotions mimicry for children with ASD (EmoTED)Date: 09/2015 – 09/2016Funding: Collectivités LavaloisesCall: URL: https://lium.univ-lemans.fr/en/emoted/LIUM Participant(s): Pierre LaforcadeThe EmoTED project aims to explore Virtual Reality technological solutions and techniques in order to help the mimicry of emotions for children with ASD. It involved two academic partners, ENSAM and […]

Quentin Couland

Automatic Analysis of Human Motion Data in Technology Enhanced Learning EnvironmentsStarting: 01/09/2015PhD Student: Quentin CoulandAdvisor(s): Sébastien George (LIUM – IEIAH)Co-advisor(s): Ludovic Hamon (LIUM – IEIAH)Funding: Bourse des collectivités LavalloisesThis thesis’ goal is to develop a Technology Enhanced Learning (TEL) environment allowing a student to improve his motion learning, by using his motion data, with machine […]

HUBBLE

Human obervatory based-on e-learning traces (HUBBLE)Date: 01/2015 – 12/2018Funding: ANRCall: GenericPartners: LIG (France), LIP6 (France), Lina (France), Liris (France), OpenClassRooms (France), ifé (France), STEF (France), Lab-STICC (France)URL: http://hubblelearn.imag.frLIUM Participant(s): Inès DabbebiSébastien GeorgeSébastien IksalMadeth MayThe objective of the Hubble project is to create a national observatory for the building and sharing of massive data analysis processes, […]

Guillaume Loup

Design and development of immersive interactions for serious gamesStarting: 01/10/2014PhD Student: Guillaume LoupAdvisor(s): Sébastien George (LIUM – IEIAH)Co-advisor(s): Audrey SERNA (LIRIS – SICAL)Funding: ANRThis thesis is in the field of Virtual Environments for Human Learning (VEHL). It was funded by the JEN.lab national ANR project, which aims to create Digital Epistemic Games (DEG), a category […]

JEN.lab

Digital Epistemic Game Lab (JEN.lab)Date: 01/2014 – 12/2018Funding: ANRCall: GenericPartners: ifé (France), icar (France), Liris (France), Symetrix (France)URL: http://jenlab.frLIUM Participant(s): Sébastien GeorgeSébastien IksalGuillaume LoupIza MarfisiLahcen OubahssiClaudine Piau-ToffolonIn a context marked by the necessity of developing the attractiveness of training courses, receiving new types of learners and designing learning systems that help to develop skills rather […]

ARVAD

ARVADDate: 01/2013 – 01/2016Funding: Région Pays de la LoireCall: appel à projet “REALITE VIRTUELLE ET SITUATION DE HANDICAP”URL: http://perso.univ-lemans.fr/~loubah/ARVAD/LIUM Participant(s): Sébastien IksalLahcen OubahssiClaudine Piau-ToffolonLes ULIS (unités localisées pour l’inclusion scolaire) accueillent des élèves présentant des troubles cognitifs ou mentaux. L’objectif principal de la scolarisation dans la classe ULIS est le développement d’une autonomie adulte et […]